New setup

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colingee
Posts: 49
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Re: New setup

Postby colingee » Mon Sep 21, 2015 11:14 pm

The latest pics from our first game on the new setup. The observant will notice the appearance of a river halfway through :-) We have already found some clear advantages of using hexes over our former 200mm squares, and the transition should go smoothly, although there will be difficulties with artillery and mortars.


hmmm can't seem to add any pictures. Have patience please.


wargamer1979
Posts: 100
Joined: Fri Mar 07, 2014 12:46 am

Re: New setup

Postby wargamer1979 » Tue Sep 22, 2015 1:22 am

Hi Colin,

Thanks for posting the links - great setup. Is that a map of the front on the wall you got there? Is it real?

Best regards,

Graham

colingee
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Re: New setup

Postby colingee » Tue Sep 22, 2015 5:24 am

Hi, the map was hand drawn in the early eighties and represents out campaign. It has been mounted in four different houses/garages until it made its final resting place in the bunker.
the battle we are playing has nothing to do with that campaign, as we need to convert across to hexes from 200mm squares. So we are playing just to get a feel of things before we change our rules.
As you look at the map, the line of dark pieces to the right of centre is the axis formations on the Eastern front; those to the left are Axis western front. Mine are more tricky to see as they are white.
To the bottom right corner is our far eastern front.
Having a campaign gives meaning to wargaming, not just simple scenarios, plus it throws up the most unlikely battles.
One of our most unlikely and yet most enjoyable was a huge attack by almost the complete 9th SS Hohenstaufen Panzer Division, opposed by a single mine dog battalion, who were defending a heavy bridge.
It was obvious I would lose, but the manner of my losing was all important, and they held the Panzers and Panzer-Grenadiers up long enough to disrupt the whole Axis timetable. You dont get that with one-off games.
the advantage of pieces on the map [face down] is no one knows who has what until its too late :-)

dane
Posts: 175
Joined: Thu Nov 07, 2013 12:48 pm

Re: New setup

Postby dane » Wed Sep 23, 2015 5:13 pm

that is looking really good

colingee
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Re: New setup

Postby colingee » Wed Aug 10, 2016 9:54 am

Quickly throwing a few pics from earlier this year on for you to see the setup. Its progressing nicely bit by bit. The woods are all trees drilled into the boards. I will post some more pics in the near future.
Attachments
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Feb 15th 2016 (24).JPG

colingee
Posts: 49
Joined: Mon Jul 27, 2015 9:26 pm
Location: Swindon UK
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Re: New setup

Postby colingee » Wed Aug 10, 2016 10:14 am

We're improving things all the time. Just got rid of shed loads of buildings, trees and hedges to make room for a better quality lot [Raventhorpes etc]. These are some of the latest pictures that show enhanced Kallistra hex hills and some of the new woods, as well as combat shots. Hope you enjoy.
Attachments
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WP_20160202_18_15_55_Pro.jpg

colingee
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Re: New setup

Postby colingee » Wed Aug 10, 2016 10:16 am

And a few more...
Attachments
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WP_20160316_17_56_48_Pro.jpg

colingee
Posts: 49
Joined: Mon Jul 27, 2015 9:26 pm
Location: Swindon UK
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Re: New setup

Postby colingee » Wed Aug 10, 2016 10:17 am

And a final lot for now...
For the record, Kallistra is THE surface for wargaming as far as we are concerned. Nothing quite like it.
Attachments
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WP_20160223_18_51_40_Pro.jpg
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Norm
Posts: 258
Joined: Thu Apr 24, 2014 6:45 pm

Re: New setup

Postby Norm » Thu Aug 11, 2016 3:40 pm

Simply stunning. Really like the idea of doing a road section on the saddle piece.


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