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by Paul K
Mon Feb 11, 2019 10:08 am
Forum: Battle Reports
Topic: WWII Combined Arms Assault - Infantry and Armour
Replies: 0
Views: 191

WWII Combined Arms Assault - Infantry and Armour

In this World War II scenario, the British force was tasked with pushing through the German defences, the individual units of which were indicated by marker chips. These also included some ‘dummy’ markers which made the game both interesting and challenging for the British commanders (Tim and I). To...
by Paul K
Sun Feb 10, 2019 9:14 pm
Forum: Battle Reports
Topic: HHM Ottomans v Hungarians
Replies: 0
Views: 62

HHM Ottomans v Hungarians

Dave and Tim from the Forest Outlaws club ran a participation game at the Leeds show which pitted two large 350 point armies against each other. The Ottoman army was twice the size of the Hungarian in terms of units on the table, but a large portion of the Hungarian force consisted of expensive armo...
by Paul K
Sat Feb 09, 2019 11:44 am
Forum: Modelling & Painting
Topic: flocking trenches
Replies: 2
Views: 165

Re: flocking trenches

Hi Canis, Flock consists of very thin coloured fibres, usually nylon, which can be applied using an electrostatic machine for very short fine fibre, or by simply sprinkling onto the glued surface when using longer, thicker flock such as the Noch 50210 Spring Meadow. Scenic scatter is cloured, freeze...
by Paul K
Fri Jan 25, 2019 2:02 pm
Forum: Battle Reports
Topic: WWII Brits v German: Normandy
Replies: 2
Views: 481

Re: WWII Brits v German: Normandy

Yes, its rather rather good isn't it. Dave Mac should be taking commisions! He uses his own formula scatter and system for flocking.
by Paul K
Thu Jan 24, 2019 5:45 pm
Forum: Battle Reports
Topic: WWII Brits v German: Normandy
Replies: 2
Views: 481

WWII Brits v German: Normandy

In this scenario we were using the battlegroup rule system, adapted to hexes, to fight a contact engagement between British and German reconnaissance units. The terrain layout was provided by Dave Mack and is typical of the terrain encountered inland from the Normandy beaches. My German recon unit c...
by Paul K
Mon Jan 21, 2019 8:29 pm
Forum: Battle Reports
Topic: HHM Picts v Romano British
Replies: 3
Views: 505

Re: HHM Picts v Romano British

The updated Picts army stats below:
picts_stats_forum.jpg
by Paul K
Mon Jan 21, 2019 5:58 pm
Forum: Battle Reports
Topic: HHM Picts v Romano British
Replies: 3
Views: 505

Re: HHM Picts v Romano British

I will publish the Picts on his thread asap.
by Paul K
Fri Jan 18, 2019 8:01 pm
Forum: Kallistra General
Topic: Kallistra for D and D roleplaying games
Replies: 2
Views: 941

Re: Kallistra for D and D roleplaying games

As long as the item being modelled isn't to large I would use standard milliput. It goes very hard in a few hours and does not tend to shrink or crack. One trick I've used is to model the shape slightly smaller in styrofoam, then cover the foam in a thin layer of milliput, which you can then texture...
by Paul K
Fri Jan 18, 2019 7:20 pm
Forum: Battle Reports
Topic: Romano British v Norman (2 games)
Replies: 8
Views: 1084

Re: Romano British v Norman (2 games)

Don't worry Tony, I'll vouch to the fact that you are real!
by Paul K
Thu Jan 17, 2019 8:32 pm
Forum: Battle Reports
Topic: Romano British v Norman (2 games)
Replies: 8
Views: 1084

Re: Romano British v Norman (2 games)

Hi Ratty
The playing area is 6 feet by 4 feet, not that compact, but I agree with you, in the photo it appears smaller than it really is! Probably because the chap in the forground is Tony, who is about 6ft 5 and broad, which does make the layout and the other two players appear 'compact.'

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