Raging Empires WW1 Rules

Discussions about Kallistra's Hex Based Rules
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Sally
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Raging Empires WW1 Rules

Post by Sally » Wed May 28, 2014 7:45 am

The draft version of Raging Empires, fast play, hex based rules are available to download FREE from the Kallistra website along with Play sheets and Unit Listings for 1914

Click here for more information

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Comments and feedback welcome.

kvd1
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Re: Raging Empires WW1 Rules

Post by kvd1 » Wed May 28, 2014 12:46 pm

Well done! The only problem I see is that I haven't even started acquiring the Romano Brits yet, now I fear my Orcs are going to end up fighting the BEF!

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Norm
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Re: Raging Empires WW1 Rules

Post by Norm » Thu May 29, 2014 1:59 pm

Fantastic for making this resource available, will go and look at them now. Norm

nelly
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Re: Raging Empires WW1 Rules

Post by nelly » Mon Jun 02, 2014 10:40 am

Played a good game with these yesterday at Partizan. Some nice mechanics in them to make you make decisions :)

Massed firepower and machine guns at close range ... deadly
being less than 4 hexes from enemy artillery ... deadly
being suppressed with outnumbering enemy adjacent ... game over :)

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Sally
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Re: Raging Empires WW1 Rules

Post by Sally » Tue Jun 03, 2014 10:55 am

Apologies folks, on page 25 of the Raging Empires Rules, two small text boxes explaining the photos were missing from the Raging Empires pdf. This has now been updated.

To download your updated copy click here

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Sally
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Re: Raging Empires WW1 Rules

Post by Sally » Wed Jun 04, 2014 4:36 pm

A few pictures from the Raging Empires participation game at 'Partizan in the Park'
Attachments
IMG_0587sm.jpg
IMG_0588sm.jpg
IMG_0593sm.jpg
IMG_0598sm.jpg
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admin
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Re: Raging Empires WW1 Rules - Photos from Phalanx Show

Post by admin » Wed Jun 18, 2014 10:30 am

It was good to meet and chat to people at the Raging Empires WW1 game

Below are some pictures from the game, sorry about colour of the photos, the yellow lighting was not helpful!
Attachments
Raging Empires at Phalanx 4.jpg
Raging Empires at Phalanx g.jpg
Raging Empires at Phalanx f.jpg
Raging Empires at Phalanx e.jpg
Raging Empires at Phalanx d.jpg
Raging Empires at Phalanx c.jpg
Raging Empires at Phalanx 3.jpg
Raging Empires at Phalanx 2.jpg
Raging Empires at Phalanx a.jpg
Raging Empires at Phalanx 1.jpg
James and Paul chatting about the Raging Empire rules

Sean Clark
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Re: Raging Empires WW1 Rules

Post by Sean Clark » Wed Jun 01, 2016 9:13 pm

I realise this is resurrecting an old threaddress but what sized forces were usedoing in the demo games from a couple of years ago. For some reason I am in a couple of the pictures from phalanx. Odd that two years later I may be making my first purchases for my new project!
"Woe to those who began this war if they were not in bitter earnest".
Mary Chestnut

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Paul K
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Re: Raging Empires WW1 Rules

Post by Paul K » Mon Jun 06, 2016 4:22 pm

Hi Sean,

Sorry for the delayed response but I've been trying to find the planning sheet for above scenario which lists the forces involved. I seem to recall that the Germans had; one field gun battery(6x77mm), one battalion of infantry and a squadron of Ulhan cavalry. On the allied side there were; two battalions of French infantry, one battalion of British infantry, one squadron of British cavalry and a British 18pdr field gun battery. Now that I've made my best 'guestimate' I will surely come across the aforementioned planning sheet!
Kind regards
Paul

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Sean Clark
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Re: Raging Empires WW1 Rules

Post by Sean Clark » Mon Jun 06, 2016 6:17 pm

Thanks Paul, I thought it was roughly that from my memory of the game. I've switched my attention to the Somme rather than Passchendale for my own first foray with the figures and rules. I'm going to look at the fighting for Theipval Ridge which took place in late September. I might be able to get a small game going with a brigade a side by then (speed painting will be key!)
"Woe to those who began this war if they were not in bitter earnest".
Mary Chestnut

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