Search found 405 matches

by Paul K
Mon Feb 10, 2014 2:17 pm
Forum: Kallistra General
Topic: what height of trees work best for 12mm ?
Replies: 4
Views: 15732

Re: what height of trees work best for 12mm ?

Hi In a response to your tree question I've been measuring the various heights of the trees in my collection and can report that; the majority are 38mm or 50mm K&M trees, with connifers slightly taller which work really well with 12mm figures. In my humble opinion a mixture of different sizes lo...
by Paul K
Thu Feb 06, 2014 7:59 pm
Forum: Kallistra General
Topic: early dark ages.. come on guys.....
Replies: 9
Views: 28022

Re: early dark ages.. come on guys.....

We have been asked to produce single figure packs of our dark age ranges by a good number of customers. I'm sure that a certain dark age rule set is behind this! As a reponse we will be making our Romano British, Saxon, Viking and Norman infantry packs avilable as single figures very shortly. This m...
by Paul K
Thu Jan 30, 2014 12:02 pm
Forum: Kallistra General
Topic: WW1 Photos and Rules
Replies: 10
Views: 33515

Re: WW1 Photos and Rules

Sure would welcome vital feedback once the first draft is available. The WW1 game mechanics were developed for a big Cambrai game some years back. The same chap who wrote this set is helping develop and write a more comprehensive updated version.
by Paul K
Tue Jan 28, 2014 2:07 pm
Forum: Other Hex Rules
Topic: ACW or other Horse and Musket rules?
Replies: 3
Views: 18348

Re: ACW or other Horse and Musket rules?

Hi,

Our group is currently working on AWI, ACW and Napoleonic hex based rules for use with hexon terrain. We aim to make them available when we've sorted out all the details - much play testing has already been done - I will keep folks informed as we progress!
by Paul K
Tue Jan 28, 2014 12:57 pm
Forum: Kallistra General
Topic: YouTube video - WW1
Replies: 4
Views: 17360

Re: YouTube video - WW1

Hi, The buildings are mostly N scale or 15mm which fit in really well with the12mm WW1. They have been collected mostly from bring and buy stalls at various shows over the past 10 years or so. I have 're-modelled' a lot of them to create the wrecked buildings that you see in the video. They were ver...
by Paul K
Tue Jan 28, 2014 12:14 pm
Forum: Kallistra's Hex Based Rules
Topic: Infantry flee/ pursuit movement query
Replies: 2
Views: 12789

Re: Infantry flee/ pursuit movement query

All troop types must follow up after combat- is this also true for better A or B class infantry? In a recent game I played with Saxons fighting a Romano British army, I formed an impenetrable (or so I thought!) shieldwall of advancing mighty Huscarls (A class troops). However, in one round only 1 u...
by Paul K
Sun Jan 26, 2014 10:51 am
Forum: Kallistra General
Topic: just a silly question :-)
Replies: 3
Views: 14373

Re: just a silly question :-)

Hi We were trying to think up a name for the company while driving through the Derbyshire countryside, in the direction of Sudbury Hall, using road signs to help stimulate ideas! We wanted a generic name because we are involved in other activities other than the design and manufacture of wargame pro...
by Paul K
Sun Jan 26, 2014 10:44 am
Forum: Kallistra General
Topic: War Wagons
Replies: 3
Views: 15280

Re: War Wagons

Hi, The two 'wooden' strips are attached to the underside of the warwagon, behind the wheels. Turn the wagon body upside down and glue them into position with a small amount of superglue. Their function was to protect the underside of the wagon against enemy infantry crawling underneath and into the...
by Paul K
Fri Jan 24, 2014 5:42 pm
Forum: Modelling & Painting
Topic: Rorke's Drift
Replies: 1
Views: 10017

Re: Rorke's Drift

Great work chopperboydan, looks like another really big project. Anyway, you've inspired me to do some more work on modelling my WW1 layout. Photos to go be posted soon!
by Paul K
Fri Jan 24, 2014 5:17 pm
Forum: Kallistra's Hex Based Rules
Topic: Rules clarifications Hordes and Heroes Medieval
Replies: 14
Views: 43642

Re: Rules clarifications Hordes and Heroes Medieval

Gabz wrote: I was just wondering , are the chariots allowed to ignore ZOC of the Orcs just because the Orcs are in terrain that the chariots cannot enter ?
Correct! In effect the Orcs have chosen to stay away from the edge of the wood and in doing so relinquished their control over that hex.