Search found 159 matches

by Ratty
Tue Mar 25, 2014 9:34 pm
Forum: Kallistra's Hex Based Rules
Topic: Rules queries
Replies: 1
Views: 9188

Rules queries

Hi, A few issues in need of clarification. 1. When selecting armies, are the troop selection percentages worked out on number of units in the army including generals, or on percentages of points available? 2. When fighting a multiple combat, with units on the same side on different elevations, how i...
by Ratty
Wed Mar 12, 2014 12:31 pm
Forum: Kallistra's Hex Based Rules
Topic: Rules updates
Replies: 3
Views: 14459

Re: Rules updates

Hi,
Any further news on rules clarification update or battle reports explaining certain game mechanics
Many thanks
by Ratty
Thu Feb 27, 2014 8:07 pm
Forum: Kallistra's Hex Based Rules
Topic: Rules updates
Replies: 3
Views: 14459

Rules updates

Hi,
Any news on the rules updates/ clarifications mentioned for the end of Feb
Many thanks
by Ratty
Mon Jan 27, 2014 8:06 pm
Forum: Kallistra's Hex Based Rules
Topic: More rules questions
Replies: 2
Views: 12498

Re: More rules questions

Many thanks for the answers. Can recoil also be in any direction or only directly away?
by Ratty
Mon Jan 27, 2014 8:04 pm
Forum: Kallistra's Hex Based Rules
Topic: Infantry flee/ pursuit movement query
Replies: 2
Views: 12679

Infantry flee/ pursuit movement query

Hi, All troop types must follow up after combat- is this also true for better A or B class infantry? In a recent game I played with Saxons fighting a Romano British army, I formed an impenetrable (or so I thought!) shieldwall of advancing mighty Huscarls (A class troops). However, in one round only ...
by Ratty
Mon Jan 13, 2014 9:55 pm
Forum: Kallistra's Hex Based Rules
Topic: More rules questions
Replies: 2
Views: 12498

More rules questions

Hi, Some more rules queries on which help would be appreciated: 1. Decided to use some artillery in the Hundred Years War battle- a multi barrel gun. What does HF mean in the additional characteristics- in the description of these it states they mean Horde and Flee- is this correct for artillery? 2....
by Ratty
Wed Jan 08, 2014 12:47 pm
Forum: Kallistra's Hex Based Rules
Topic: Rules clarifications Hordes and Heroes Medieval
Replies: 14
Views: 43406

Re: Rules clarifications Hordes and Heroes Medieval

Thanks for the reply. The revised rules edition sounds great. Dane, if you could post a battle report it would really help, although with the answers already given I'm sure this Friday's game will go well. Time to put on the thinking cap and work out an appropriate and cunning plan :idea: Many thank...
by Ratty
Sun Jan 05, 2014 10:09 pm
Forum: Kallistra's Hex Based Rules
Topic: Rules clarifications Hordes and Heroes Medieval
Replies: 14
Views: 43406

Re: Rules clarifications Hordes and Heroes Medieval

Thanks for the answers Dane, they have helped clarify the confusion. The Games day sounded like a great event. Will look out for next one. I live in Shropshire so not too far to travel. Another question: If cavalry are involved in a combat involving wooded terrain, when do they count as being disrup...
by Ratty
Sat Jan 04, 2014 9:23 pm
Forum: Kallistra's Hex Based Rules
Topic: Rules clarifications Hordes and Heroes Medieval
Replies: 14
Views: 43406

Rules clarifications Hordes and Heroes Medieval

Hi, I'm new to the Hordes and Heroes rule set, having played Warmaster for years, but was interested in the faster play and more consistent ability to plan and execute moves not reliant on the luck of a dice role. Your rules do this very well. I've had a couple of small games already and have found ...