Search found 159 matches
- Tue Mar 25, 2014 9:34 pm
- Forum: Kallistra's Hex Based Rules
- Topic: Rules queries
- Replies: 1
- Views: 9189
Rules queries
Hi, A few issues in need of clarification. 1. When selecting armies, are the troop selection percentages worked out on number of units in the army including generals, or on percentages of points available? 2. When fighting a multiple combat, with units on the same side on different elevations, how i...
- Wed Mar 12, 2014 12:31 pm
- Forum: Kallistra's Hex Based Rules
- Topic: Rules updates
- Replies: 3
- Views: 14460
Re: Rules updates
Hi,
Any further news on rules clarification update or battle reports explaining certain game mechanics
Many thanks
Any further news on rules clarification update or battle reports explaining certain game mechanics
Many thanks
- Thu Feb 27, 2014 8:07 pm
- Forum: Kallistra's Hex Based Rules
- Topic: Rules updates
- Replies: 3
- Views: 14460
Rules updates
Hi,
Any news on the rules updates/ clarifications mentioned for the end of Feb
Many thanks
Any news on the rules updates/ clarifications mentioned for the end of Feb
Many thanks
- Mon Jan 27, 2014 8:06 pm
- Forum: Kallistra's Hex Based Rules
- Topic: More rules questions
- Replies: 2
- Views: 12501
Re: More rules questions
Many thanks for the answers. Can recoil also be in any direction or only directly away?
- Mon Jan 27, 2014 8:04 pm
- Forum: Kallistra's Hex Based Rules
- Topic: Infantry flee/ pursuit movement query
- Replies: 2
- Views: 12681
Infantry flee/ pursuit movement query
Hi, All troop types must follow up after combat- is this also true for better A or B class infantry? In a recent game I played with Saxons fighting a Romano British army, I formed an impenetrable (or so I thought!) shieldwall of advancing mighty Huscarls (A class troops). However, in one round only ...
- Mon Jan 13, 2014 9:55 pm
- Forum: Kallistra's Hex Based Rules
- Topic: More rules questions
- Replies: 2
- Views: 12501
More rules questions
Hi, Some more rules queries on which help would be appreciated: 1. Decided to use some artillery in the Hundred Years War battle- a multi barrel gun. What does HF mean in the additional characteristics- in the description of these it states they mean Horde and Flee- is this correct for artillery? 2....
- Wed Jan 08, 2014 12:47 pm
- Forum: Kallistra's Hex Based Rules
- Topic: Rules clarifications Hordes and Heroes Medieval
- Replies: 14
- Views: 43411
Re: Rules clarifications Hordes and Heroes Medieval
Thanks for the reply. The revised rules edition sounds great. Dane, if you could post a battle report it would really help, although with the answers already given I'm sure this Friday's game will go well. Time to put on the thinking cap and work out an appropriate and cunning plan :idea: Many thank...
- Sun Jan 05, 2014 10:09 pm
- Forum: Kallistra's Hex Based Rules
- Topic: Rules clarifications Hordes and Heroes Medieval
- Replies: 14
- Views: 43411
Re: Rules clarifications Hordes and Heroes Medieval
Thanks for the answers Dane, they have helped clarify the confusion. The Games day sounded like a great event. Will look out for next one. I live in Shropshire so not too far to travel. Another question: If cavalry are involved in a combat involving wooded terrain, when do they count as being disrup...
- Sat Jan 04, 2014 9:23 pm
- Forum: Kallistra's Hex Based Rules
- Topic: Rules clarifications Hordes and Heroes Medieval
- Replies: 14
- Views: 43411
Rules clarifications Hordes and Heroes Medieval
Hi, I'm new to the Hordes and Heroes rule set, having played Warmaster for years, but was interested in the faster play and more consistent ability to plan and execute moves not reliant on the luck of a dice role. Your rules do this very well. I've had a couple of small games already and have found ...