Search found 159 matches

by Ratty
Tue Mar 31, 2015 12:15 am
Forum: Battle Reports
Topic: Picture
Replies: 1
Views: 9066

Picture

Still trying to add pictures but failing miserably. Found the attachments tab and added pictures- but not sure if correctly done or what to do next as nothing seems to happen. Is there a file size limit? The pictures are 3.9mb each. Is this too much? Any help greatly appreciated.
by Ratty
Mon Mar 30, 2015 7:41 pm
Forum: Battle Reports
Topic: Adding pictures
Replies: 0
Views: 7904

Adding pictures

Hi all,
Just me being an IT luddite, but I'd like to have a go at adding a battle report, but am stumped over adding pictures. How is it done?
Yours in ignorance.
by Ratty
Mon Mar 23, 2015 9:21 pm
Forum: Kallistra's Hex Based Rules
Topic: Hordes and Heroes Fantasy Undead
Replies: 2
Views: 11625

Re: Hordes and Heroes Fantasy Undead

Thanks for the reply. Tried a game with Undead against High Elves. Complete disaster!! Need a lot more thought on how to play them well, their D class status was the main issue against the Elves archery. Ouch! :?
by Ratty
Mon Mar 23, 2015 9:16 pm
Forum: Kallistra's Hex Based Rules
Topic: Ottoman Handgunners
Replies: 3
Views: 14083

Re: Ottoman Handgunners

Hi,
Thanks for the reply. 4 stands sounds much better! Is the points cost, 8, also correct?
Many thanks
by Ratty
Mon Mar 23, 2015 7:54 am
Forum: Kallistra's Hex Based Rules
Topic: Ottoman Handgunners
Replies: 3
Views: 14083

Ottoman Handgunners

Hi,
I'm looking at starting an Ottoman army. I've looked through the army list and want to check on the Janissary Handgunners. It says they cost 8 points but only have 2 stands per unit- is this correct?
Many thanks.
by Ratty
Sun Feb 08, 2015 8:44 pm
Forum: Kallistra's Hex Based Rules
Topic: Hordes and Heroes Fantasy Undead
Replies: 2
Views: 11625

Hordes and Heroes Fantasy Undead

Hi, Has anyone used the Undead in a game of Hordes and Heroes, and if so. how did they perform? Looking at the army list it looks tricky to use. It says under the army special rules that units only recoil and not flee, are they also affected by disruption? Also what do Psychological units do? Best w...
by Ratty
Thu Dec 18, 2014 1:44 am
Forum: Kallistra's Hex Based Rules
Topic: Movement of pursuers in Hordes and Heroes Medieval/ Fantasy
Replies: 2
Views: 12426

Movement of pursuers in Hordes and Heroes Medieval/ Fantasy

Hi all, Just a quick question. When moving a unit in pursuit of a fleeing unit, do you have to follow the exact route that the fleeing unit has taken, or is the route of pursuit up to the controlling player? The reason for asking is that during a recent game a unit was forced to flee, they were purs...
by Ratty
Mon Aug 11, 2014 9:23 pm
Forum: Kallistra's Hex Based Rules
Topic: Two questions
Replies: 4
Views: 15999

Re: Two questions

Combat results are applied to each unit, not split. In your example, each unit would lose 2 stands.
by Ratty
Mon Aug 11, 2014 2:55 pm
Forum: Kallistra's Hex Based Rules
Topic: Two questions
Replies: 4
Views: 15999

Re: Two questions

Hi KCGamer, As far as I know, having played this rules set for a while, 1. Troops moving into hex to hex contact with an enemy unit are considered in to be in hand to hand combat, even for missile troops (although some chariot units are an exception to this, being able to fire as they charge into co...
by Ratty
Thu May 08, 2014 11:11 pm
Forum: Kallistra's Hex Based Rules
Topic: Disruption and other questions in HH medieval/ Fantasy
Replies: 12
Views: 37599

Re: Disruption and other questions in HH medieval/ Fantasy

Many thanks for the reply, Paul, I'll try out the flee idea at tomorrows game (orcs v. high elves- elves winning 2 victories to 0 at present but very closely fought and on a knife's edge throughout)

Ratty